Preview: built from SimulationCraft’s default priority list and Blizzard’s spell data. Rules are simplified in our own words and are still being reviewed.
Lesson 1 · Guided practice
Your core priority
1 enemy
Roll the Bones — not yet
Sinister Strike to build — not yet
Finish with Between the Eyes — not yet
0 / 12
Energy100/100
Combo Points0/5
Space skips a turn
8
S1
S2
S3
S4
S5
S6
S7
S8
Your move. Read your resources and procs, then choose. The coach explains each press.
Pull drills for Outlaw: practice interrupts, stuns and defensives in Mythic+ style pulls.
About this module
The priority
Adrenaline Rush — when it is ready
Roll the Bones — when it is missing
Between the Eyes — at 5 combo points, when it is ready
Dispatch — at 5 combo points
Pistol Shot — with opportunity, at 3 combo points or fewer
Pistol Shot — with opportunity about to expire
Sinister Strike — below 5 combo points
Common mistakes
Finishing below 5 combo points.
Letting Opportunity expire.
Forgetting Blade Flurry on packs.
What’s simplified
Each turn is one decision (about one global cooldown). Cooldowns and buff durations are converted to turns, so timing is approximate.
Priority order follows SimulationCraft’s default priority list for this build, simplified to the abilities modeled here. Costs, cooldowns and effects come from Blizzard’s spell data. Rule wording is our own.
Energy caps at 100 and regenerates 30 per turn, 50 during Adrenaline Rush (rogues have a 1-second global cooldown, so a turn covers more Energy than for other classes). Costs from spell data: Sinister Strike 45, Pistol Shot 40 (free with Opportunity), Dispatch 35, Between the Eyes 25, Roll the Bones 25.
Combo points cap at 5. Sinister Strike gives 1 (a 35% chance of 2) and a 45% chance of Opportunity; Pistol Shot with Opportunity gives 3, and Opportunity stacks to 3 (Fan the Hammer).
Roll the Bones is one buff here; the six possible results are not modeled. Cooldowns in turns: Adrenaline Rush 40 (lasts 10), Roll the Bones 20 (lasts 20), Between the Eyes 10, Blade Flurry 15 (lasts 7).
Ambush, Audacity, Killing Spree, Blade Rush and Keep It Rolling are not modeled.
Fatebound, following SimulationCraft’s default Outlaw priority. Trickster is not modeled. Reviewed Oct 20, 2026. A training aid, not a damage simulator.
Suggest an improvement for this module
The Training Master Ask about the Outlaw Rogue rotation
Answers come only from this module’s priority list and notes, written up by AI. 2 free questions a day; Pro gets 20. Please don’t include personal details.