Rotation Academy

Fury Warrior

Slayer · Patch 12.1.5 ·  

Lesson 1 · Guided practice

Your core priority

1 enemy
  • Rampage at least once — not yet
0 / 12
Rage20/120

Your move. Read your resources and procs, then choose. The coach explains each press.

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Ask the coach about Fury Warrior

Answers come only from this module’s priority list and notes, written up by AI. 2 free questions a day; Pro gets 20. Please don’t include personal details.

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About this module

The priority

  1. Recklessness — when it is ready
  2. Rampage — when not enraged, or at 100+ rage
  3. Bladestorm — when it is ready
  4. Execute — with 2 sudden death stacks
  5. Rampage — with 80+ rage
  6. Execute — when usable
  7. Raging Blow — as crushing blow during recklessness
  8. Bloodthirst — as bloodbath during recklessness
  9. Raging Blow — when a charge is available
  10. Bloodthirst — when ready
  11. Whirlwind — as filler

Common mistakes

  • Letting Enrage fall off while sitting on Rage.
  • Pressing Bloodthirst at 110 Rage instead of spending.
  • Holding Recklessness for a "better" moment that never comes.

What’s simplified

  • Each turn is one decision (about one global cooldown). Cooldowns and buff durations are converted to turns, so timing is approximate.
  • Rampage costs 80 Rage, as sources state. Generator values (Bloodthirst +8, Raging Blow +12) are long-standing approximations.
  • The trainer uses a 120 Rage cap so the "Rampage at 100+" rule can be practised; your real cap depends on talents.
  • Auto-attacks add a flat 6 Rage per turn. Enrage lasts 3 turns and comes only from Rampage. Sudden Death is a fixed 15% chance per turn.
  • Execute is modeled without a Rage cost; Wrecking Throw, Odyn’s Fury and Improved Whirlwind stacks are not modeled.

Sources

Slayer with Recklessness, Avatar (shown together), Bladestorm and Anger Management. Mountain Thane is not modeled yet. Reviewed Oct 15, 2026. A training aid, not a damage simulator.

Suggest an improvement for this module
Fury Warrior training · First Pull Academy