Rotation Academy

Retribution Paladin

Templar · Patch 12.1.5 ·  

Lesson 1 · Guided practice

Your core priority

1 enemy
  • Turn Wake of Ashes into Hammer of Light — not yet
  • Spend with Final Verdict — not yet
0 / 12
Holy Power1/5

Your move. Read your resources and procs, then choose. The coach explains each press.

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About this module

The priority

  1. Avenging Wrath — when it is ready
  2. Hammer of Light — when available after wake of ashes
  3. Final Verdict — at 5 holy power
  4. Wake of Ashes — when its 3 holy power will fit
  5. Divine Toll — when the holy power will fit
  6. Blade of Justice — with an art of war proc
  7. Final Verdict — at 4 holy power
  8. Blade of Justice — when ready
  9. Judgment — when ready
  10. Hammer of Wrath — when usable
  11. Final Verdict — at 3 holy power
  12. Templar Strike — as filler

Common mistakes

  • Pressing a generator at 5 Holy Power and wasting it.
  • Using Final Verdict on several targets when Divine Storm hits them all.
  • Forgetting Hammer of Light after Wake of Ashes.

What’s simplified

  • Each turn is one decision (about one global cooldown). Cooldowns and buff durations are converted to turns, so timing is approximate.
  • Holy Power values (1 per regular generator, 3 for Wake of Ashes, 3 for spenders, 5 for Hammer of Light) are long-standing values, not re-measured for this patch — confirm with in-game tooltips.
  • Art of War is a fixed 15% chance per turn to reset Blade of Justice.
  • Hammer of Wrath is usable during Avenging Wrath or when the lesson marks the target as low health.
  • Divine Arbiter (tier set), Execution Sentence and Light’s Deliverance are not modeled.

Sources

Templar with Avenging Wrath and Templar Strikes. Execution Sentence, Radiant Glory, Crusading Strikes and Herald of the Sun are not modeled. Reviewed Oct 15, 2026. A training aid, not a damage simulator.

Suggest an improvement for this module
Retribution Paladin training · First Pull Academy