Unseen until it matters. Openers, combo points and a quick exit. Three trees and 51 points at level 60. Here’s every talent in our own words; open the Theorycrafter to spend points, see your trainer’s next spells and save the build to your character.
Row 4Vile Poisons 5 ranksPoisons deal more damage and are harder to dispel.
Row 4Cold Blood 1 rank · an ability you pressLearn Cold Blood: your next big strike is a guaranteed critical hit.
Row 4Improved Poisons 5 ranksPoisons apply more often and can last longer.
Row 5Relentless Strikes 5 ranksFinishing moves can refund energy, more likely with more combo points.
Row 5Venom 1 rankShank boosts your poison damage and your chance to apply poisons for a short time.
Row 5Improved Kidney Shot 2 ranksTargets stunned by Kidney Shot take more damage from you.
Row 6Seal Fate 3 ranksCritical strikes from combo builders can add an extra combo point.
Row 7Mutilate 1 rank · an ability you press · needs VenomLearn Mutilate: strike with both weapons for combo points, with extra damage against poisoned targets.
Combat
Melee · Weapon mastery and Blade Flurry. The steady damage tree.
Row 1Coup de Grace 3 ranksEviscerate deals more damage, and Death Mark hits harder and stores damage faster.
Row 1Efficient Strikes 2 ranksSinister Strike and Hemorrhage cost less energy.
Row 1Lightning Reflexes 5 ranksMore chance to dodge attacks.
Row 2Puncturing Wounds 3 ranksBackstab and Mutilate crit more often, and Backstab can give an extra combo point.
Row 2Deflection 3 ranksMore chance to parry attacks.
Row 2Precision 3 ranksYour attacks miss less often.
Row 2Improved Sprint 2 ranksSprint also breaks slows and roots.
Row 3Endurance 2 ranksSprint and Evasion come back sooner.
Row 3Riposte 1 rank · an ability you press · needs DeflectionLearn Riposte: after a parry, strike back hard and disarm the target.
Row 3Composure 2 ranksPoised takes even more off your next ability’s energy cost.
Row 4Improved Kick 2 ranksKick also silences the target.
Row 4Flawless Execution 1 rankEviscerate costs less energy.
Row 4Weapon Expertise 2 ranks · needs PrecisionYour attacks are dodged and parried less often.
Row 4Aggression 3 ranksSinister Strike and Eviscerate deal more damage.
Row 5Blade Flurry 1 rank · an ability you pressLearn Blade Flurry: attack faster and hit a second nearby enemy for a short time.
Row 5Hack and Slash 5 ranksA bonus that depends on your weapon: extra attacks with axes and swords, more crits with daggers and fists, armor piercing with maces.
Row 6Flash of Steel 5 ranksShank generates more energy and comes back sooner.
Row 7Adrenaline Rush 1 rank · an ability you press · needs Blade FlurryLearn Adrenaline Rush: your energy refills much faster for a short time.
Subtlety
Melee · Stealth, openers and tricks. Loved in PvP.
Row 1Setup 3 ranksDodging an attack or resisting a spell can give you a combo point.
Row 1Master of Deception 3 ranksHarder to spot while stealthed.
Row 1Opportunity 5 ranksBackstab, Garrote, Ambush and Mutilate deal more damage.
Row 2Dirty Deeds 2 ranksCheap Shot and Garrote cost less, and Garrote works from the front.
Row 2Camouflage 3 ranksMove faster in stealth and re-enter it sooner.
Row 2Improved Ambush 3 ranksAmbush crits more often.
Row 2Dirty Tricks 2 ranksSap and Blind cost less energy.
Row 3Initiative 3 ranksAmbush, Garrote and Cheap Shot can add an extra combo point.
Row 3Premeditation 1 rank · an ability you pressLearn Premeditation: add combo points before you open, but use them quickly.
Row 3Serrated Blades 3 ranksYour attacks ignore some armor, and Rupture deals more damage.
Row 4Elusiveness 2 ranksVanish and Blind come back sooner.
Row 4Ghostly Strike 1 rank · an ability you pressLearn Ghostly Strike: a strike that also makes you harder to hit and lets your next Ambush or Garrote work outside Stealth.
Row 4Quick Getaway 2 ranks · needs Dirty TricksSap one more target, and move faster for a moment after you Sap.
Row 5Heightened Senses 2 ranksSee stealthed enemies more easily, and spells and ranged attacks hit you less.
Row 5Preparation 1 rank · an ability you pressLearn Preparation: reset your other rogue cooldowns.
Row 5Hemorrhage 1 rank · an ability you press · needs Serrated BladesLearn Hemorrhage: an instant strike that makes your Rupture and Garrote hurt more.
Row 6Boot Knife 5 ranksShank can add extra combo points.
Row 7Death Mark 1 rank · an ability you press · needs PreparationLearn Death Mark: a finishing move that stores part of the damage you deal, then lands it all at once. More combo points store more.
Ready to spend your points?
The Theorycrafter checks every rule as you click, keeps the order you spent points in, and can save the build to your WoW Forever character.